Destiny delivers, but it isn’t the future

Destiny+delivers%2C+but+it+isn%E2%80%99t+the+future

Destiny was supposed to represent the future of gaming, fueled by an all-star cast of celebrities and 24 hour online play, it was supposed to be a good idea of what was to come in the gaming industry. While Destiny was a great game, it didn’t quite live up to the massive circus that surrounded it, and it certainly wasn’t the future.
Destiny did plenty of things correctly; the gameplay was absolutely wondrous, as every motion seemed fluid and real on the PlayStation 4* system. The animations for running and firing a weapon were very realistic, and it never felt clunky in the slightest. The game looked real good, too; the science-fiction future that the game created is vividly depicted, as the graphics look better than most games that have come out to that point.
There were, however, some areas of the game that need improvement. The voice work by Game of Thrones star Peter Dinklage sounded like it came from someone who was trying voice acting for the first time, which he in fact was; with time, I expect him to hone his skills. The story line, based on various alien species threatening the galaxy, seemed rather repetitive, and it contained enemies like the main antagonists, the Vex, using cliché traits from movies like the Terminator. However, the story was able to captivate my attention with its great boss fights and stunning cinematics.
Overall, Destiny delivered; it very much has the ability to keep the attention of anyone playing, with its average storyline but strong gameplay. But it certainly did not live up to the massive hype that it received from the media, gaming magazines and websites. One is certainly allowed to enjoy the game, but don’t go in thinking that this is gaming at its best; the future of video games is yet to come.
* This review was done on the PlayStation 4 system; may not be accurate for other systems